All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
17
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Follow Us
Chat in the
GameDev.net Discord!
Mastodon
Back to Graphics and GPU Programming
[C++] Direct3D hooking sample
Graphics and GPU Programming
Programming
Started by
Muhammad Haggag
November 23, 2005 05:55 AM
31
comments, last by
undead
12 years, 7 months ago
Prev
1
2
3
4
(current)
Litheon
288
September 07, 2011 12:41 PM
Sorry that I'm replying on such an old thread.
Can somebody upload the example again please?
Cancel
Save
Advertisement
Litheon
288
September 07, 2011 01:56 PM
I finally found it, for everybody else that is interested see attachment!
Cancel
Save
undead
368
September 07, 2011 03:41 PM
Just to let you know, I downloaded it and it looks like the .zip is corrupted.
Cancel
Save
Prev
1
2
3
4
(current)
This topic is closed to new replies.
Advertisement
Popular Topics
The promise of freedom in story games
Game Design and Theory
Ideas for a new genre (anonimous)
Game Design and Theory
DirectX 12 Renderer
Graphics and GPU Programming
Inheriting from application registered class
AngelCode
How can i make an event system?
Engines and Middleware
Advertisement
Recommended Tutorials
Cube Map Rendering Techniques for Direct3D10
Graphics and GPU Programming
Design Tradeoffs For Customized Script Interpreters
General and Gameplay Programming
Logging In and Out
Archive
Massive Growing Pains Part 2
Game Design and Theory
Code on the Cob Part 3: Hey! Hey! Don't Touch Me!
General and Gameplay Programming
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2024 GameDev.net, LLC
Back to Top