Making an Engine

Started by
1 comment, last by I_Smell_Tuna 18 years, 4 months ago
I'm an rookie indie currently working on a graphics and physics simulation engine. I was wondering, what key concepts should i focus on? what would you look for in a game engine?
Advertisement
Congrats on your first engine project.

I would say the #1 thing is FINISH IT ;)

Other than that, a good, clean look. It doesn't have to have every new feature, but it needs to look neat and well put together.
[Piebert Entertainment] [Ask The All-Knowing Oracle A Question]------------------------------------------------------------GDSFUBY GameDev Society For UnBanning YodaTheCodaIf you want to see yoda unbanned then put this in your sig ------------------------------------------------------------DAIAGA Dave Astle is a God Association. To join, put this in your sig!Founder and High Priest of DAIAGA[edited by - YodaTheCoda on December 10, 2003 1:57:54 PM]
Well what you put in your engine you need to decide because we don't really know what your goal is. But whatever you do put in to it make sure it runs rock solid.

This topic is closed to new replies.

Advertisement