Accurate Timer

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10 comments, last by GameDev.net 18 years ago
Quote:Original post by Anonymous Poster
Quote:Original post by Morpheus011
check out GetTickCount()

timeGetTime() == GetTickCount()

No, not really.

John B
The best thing about the internet is the way people with no experience or qualifications can pretend to be completely superior to other people who have no experience or qualifications.
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Quote:Original post by JohnBSmall
Quote:Original post by Anonymous Poster
Quote:Original post by Morpheus011
check out GetTickCount()

timeGetTime() == GetTickCount()

No, not really.

John B


Yes really.

MSDN:
"timeGetTime" - "This function retrieves the system time, in milliseconds. The system time is the time elapsed since the system started."

"GetTickCount" - "Retrieves the number of milliseconds that have elapsed since the system was started."

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