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Back to Graphics and GPU Programming
Camera Path
Graphics and GPU Programming
Programming
Started by
levjs
April 07, 2006 03:56 PM
10
comments, last by
levjs
18 years ago
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oggialli
217
April 21, 2006 01:28 AM
Matrices are introduced in linear algebra (most probably).
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Olli Salli
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levjs
466
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April 21, 2006 10:32 AM
One more thing. When I have the camera follow the bezier curve, it works fine. However, when I rotate the scene, everything rotates, but I am no longer on the bezier curve, I am on the same path. What can I do to fix this.
Thanks
Levi
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Backyard Productions Photography
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