Camera Path

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10 comments, last by levjs 18 years ago
Matrices are introduced in linear algebra (most probably).
Olli Salli
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One more thing. When I have the camera follow the bezier curve, it works fine. However, when I rotate the scene, everything rotates, but I am no longer on the bezier curve, I am on the same path. What can I do to fix this.
Thanks
Levi

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