Quote:Original post by Mithrandir
I just got the latest patch for Civ4 (incredibly buggy game to start with), and lo and behold, it introduces a memory leak which causes the game to crash out after about 2 hours.
*sigh*
I swear it's a feature.[grin]
Quote:Original post by Mithrandir
I just got the latest patch for Civ4 (incredibly buggy game to start with), and lo and behold, it introduces a memory leak which causes the game to crash out after about 2 hours.
*sigh*
Quote:Original post by matt2k6
are you serious??? where did you get this information regarding fallout 3???
Quote:Original post by EDIHA HA HA HA HA HA HA
This thread is filled with utterances of experts.
New Rule:
Before you can judge the ability of creating bug free games of a given magnitude.
You need to first have made a game of said magnitude.
You know, so like, you're well versed on the topic.
Your Tetris clone of 1,000 lines is NOT a viable comparison.
Quote:Original post by MithrandirQuote:Original post by EDIHA HA HA HA HA HA HA
This thread is filled with utterances of experts.
New Rule:
Before you can judge the ability of creating bug free games of a given magnitude.
You need to first have made a game of said magnitude.
You know, so like, you're well versed on the topic.
Your Tetris clone of 1,000 lines is NOT a viable comparison.
I don't need to be a multi-million dollar movie producer in order to judge whether or not a movie sucks.
Why should you apply the same standard here?
Quote:Original post by mikeman
You know, you have in front of you such a big and complex game like Oblivion and instead of wondering in awe how those developers pulled off such a monster that works most of the time, you complain about occasional glitches, while pretending that you are an "expert" and analyzing the game system(!). So an NPC happens to not be able to reach its goal because the level designer made a little mistake in a slope or some stairs. Big deal. There are 100s of NPS's, 1000s of stairs and 1000000s of slopes. Are the going to test each and every one? Something is bound to be missed. Stop bitching and download a patch or something.
Quote:Original post by jRaskell
I won't argue that Oblivion (and it's predecessors) is a buggy game. It is also far more complex than most other games out there. RPGs as a genre tend to be some of the most complex games in the market. These days they are all very large scale and very intricate. Ones like Oblivion come with 100+ hours of gameplay without including any sort of replayability. Hundreds of quests, thousands of items, in Oblivions case over 1000 NPCs as well. Tons of scripting. The logistics involved with this game are enormous. Few gamers even come close to comprehending the scope of creating such a game, and it's obvious that The C modest god doesn't either.
Quote:Original post by EDI
I DO need to be a multi-million dollar movie producer, and have produced such a movie, before I can judge if I can make a better, less buggy, one.
Quote:Original post by lancekt
<yoda>When develop massive open-ended cutting-edge RPG YOU have, think finding all the bugs is easy YOU will not!</yoda>
Quote:Original post by The C modest god
Computer science has developed enginerring methods to build programs with very few bugs. I believe, you know, UML and stuff.