What physics engine to use in an MDX game?

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1 comment, last by Rob Loach 17 years, 11 months ago
I am currently planning/developing a 3D adventure game using Managed DirectX and I don´t know which physics library to use. ODE seems quite popular but does it have any decent wrappers for .NET? thanks!
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Maybe this will help you:
ODE.NET
I haven't tried it myself, but you could take a look at Newton Physics .NET. James Raine's solution might be a better solution for you though.
Rob Loach [Website] [Projects] [Contact]

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