[4e5] 2d, 3d, not sure?
Quote:Original post by Forsaken IncognitoWow. I'll brush up on my speed-typing skills! [grin]Quote:Original post by superpigQuote:Original post by Forsaken Incognito
Text adventure for the win.
Just out of curiosity, are you writing it from scratch, or using an authoring language like Inform?
Scratch. It's going to be featuring time-based combat too!
Quote:Original post by Avatar GodQuote:Original post by Forsaken IncognitoWow. I'll brush up on my speed-typing skills! [grin]Quote:Original post by superpigQuote:Original post by Forsaken Incognito
Text adventure for the win.
Just out of curiosity, are you writing it from scratch, or using an authoring language like Inform?
Scratch. It's going to be featuring time-based combat too!
I played a text-based game like that a few years ago...
Whenever you started a battle, it would give you a word to type, and a countdown timer. If you typed the word correctly before time ran out, you won.
It was actualy one of the most fun text-based combat systems I've seen.
3d... but I did think about 2d in the beginning but then changed designs and 3d better suited the new design
Both - 2d overview to switch between fleets and manage your empire, 3d for the travel and battle sections of the game. Plus, it can switch smoothly between them.
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