SDL_FULLSCREEN slower than SDL_SWSURFACE ?

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9 comments, last by let_bound 17 years, 8 months ago
Quote:Original post by Aoyama
You're right, it works fine ! Thank you, really, you have spend so much time, sorry ! And I should have guessed it because when I was moving the mouse a lot, the mouse followed the way I asked for after I had stopped...


No biggie. I needed a break from Fallout 2. [grin]


Quote:And sorry for your cursor too, I hope he has reappeared ;)


It has. Thanks for caring. ;)


Quote:But I don't understand why this behaviour is different in a window...


That's a good question. I'm quite sure the behaviour isn't different, but merely faster to manifest. My guess is that the scheduler gives a higher priority to the fullscreen application, resulting in more events per iteration, lagging you faster. Don't quote me on this though.


Hope this helps.

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