C# using DirectX 9 without MDX or XNA
It's the requirement of the client's project...is that possible through unmanaged code and pointers?
Yes, more or less. If you do it purely in C#, without using any C++/CLI, the experience will be hellish, and the results will be kind of slowish. If you can use C++/CLI, you may as well use SlimDX.
Sure you could go that route. You'd have to use a whole lot of PInvokes and write a lot of extra code to do this on your own. You could also use SlimDX which already does all that hard work for you. I'd recommend using SlimDX as it's very well done and frequently updated (they already have it building against the March 08 SDK).
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement