how to read a GameEngine

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10 comments, last by EvilNando 15 years, 9 months ago
start stepping through it in a debugger.

Also, run doxygen on it even if it doesn't have doxy specific comments, you'll see how the classes fit together.
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Quote:Original post by dashurc
Your company developed the engine, and doesn't have ANY samples of using it. WTF man. WTF.


looks a lot like my company

the day I get dev assignments on the deepest parts of the kernel, well It will be "fun"



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