start stepping through it in a debugger.
Also, run doxygen on it even if it doesn't have doxy specific comments, you'll see how the classes fit together.
how to read a GameEngine
Quote:Original post by dashurc
Your company developed the engine, and doesn't have ANY samples of using it. WTF man. WTF.
looks a lot like my company
the day I get dev assignments on the deepest parts of the kernel, well It will be "fun"
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