Quote:Original post by farofeiro
Where can I find this xrandr lib. owl?
don't. In any case use what swiftcoder said:
SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, 1)
Eventually, that should work properly on all platforms. But again, do some research on time based gaming, because users can disable vsinc by themselves.
Limit the framerate by only drawing when you want to.