Vertex fload and opengl

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10 comments, last by MARS_999 15 years, 9 months ago
so , i'm not understand , what is the common mistake?
Is when pass the array as a parameter in a function?
Thanks
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I am to tired to work on this, but I am going to suggest you just do this...
struct Vertex
{
float v[3];
};

Vertex* vertices = new Vertex[36];

glVertex3fv(vertices->v);


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