Stencil clear takes more than 1ms

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10 comments, last by Vertex333 15 years, 6 months ago
Exactly what kind of effect are you trying to achieve? There may be much better ways to to do it than using the stencil buffer.
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Quote:Original post by Matt Aufderheide
Exactly what kind of effect are you trying to achieve? There may be much better ways to to do it than using the stencil buffer.

A polygon with the given points should look like the picture my last thread about it (http://www.gamedev.net/community/forums/topic.asp?topic_id=509583). According to Sneftel the polygons are self-intersecting, even non-convex, let alone self-intersecting.

I'm now starting with D3D10 to maybe do it in the VS/PS, but I have no idea how to do this.

Thx,
Vertex

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