Texture dimensions in DirectX 9
Ah you're right, sorry - just noticed I was passing D3DX_FILTER_NONE for the filter [smile]
Well thanks, guys! I didn't expect this many answers so soon. You've pretty much answered my question.
Thanks again!
-- ProgrammerZ
Thanks again!
-- ProgrammerZ
Quote:Original post by MJPQuote:Original post by Evil SteveQuote:Original post by DemirugNot for np2 textures though - they load the image into the top left corner of the texture and fill the rest with black.
In general D3DX scale to the target size.
No I'm 99% sure it will upscale the image, at least under default settings.
why not 100%!
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement