Texture arrays and pixel buffer objects

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2 comments, last by ndhb 15 years, 3 months ago
Hello, I want to quickly extract one texture (GL_TEXTURE_2D) from a texture array (GL_TEXTURE_2D_ARRAY_EXT). I'm trying to use a pixel buffer object, glPixelStore and glGetTexImage (as mentioned in the documentation) but no success. Anyone to help me ? ( a good example, a good tutorial... ) Thanks
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Up !
If you need more details or if my English is too bad, ask me ! Up !
Hint: Post code and explain your problem instead of bumping the thread.

Asking for a tutorial or example code is a big mouthful. It's your own responsibility to write any relevant details if you expect help ;)

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