JAVA Active Rendering article
http://www.gamedev.net/reference/programming/features/javarender/
This looks super, right?
I tried to compile it( javac SimpleWindowedGame.java ) but I just got these errors:
Exception in thread "main" java.lang.NoClassDefFoundError: SimpleWindowedGame
Caused by: java.lang.ClassNotFoundException: SimpleWindowedGame
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClassInternal(Unknown Source)
Could not find the main class: SimpleWindowedGame. Program will exit.
I guess it looks better:
SimpleWindowedGame.java:29: cannot find symbol
symbol : class BufferStrategy
location: class SimpleWindowedGame
BufferStrategy buffer = canvas.getBufferStrategy();
^
SimpleWindowedGame.java:38: cannot find symbol
symbol : class BufferedImage
location: class SimpleWindowedGame
BufferedImage bi = gc.createCompatibleImage( 640, 480 );
^
2 errors
SimpleWindowedGame.java:29: cannot find symbol
symbol : class BufferStrategy
location: class SimpleWindowedGame
BufferStrategy buffer = canvas.getBufferStrategy();
^
SimpleWindowedGame.java:38: cannot find symbol
symbol : class BufferedImage
location: class SimpleWindowedGame
BufferedImage bi = gc.createCompatibleImage( 640, 480 );
^
2 errors
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