Just to clear this out, we're listing three different levels of choices:
Choosing a language - but it seems that's done. :)
Choosing a graphics API (depends on language) - seems that's done too (DirectX).
Choosing a GUI API (depends on graphics API and language) - undecided.
Creating An Application In C++
You are all so helpful. Thank you very much!
So, I download the graphics API, which helps me create graphics? and then I download the GUI API, which does what?
Also, would my Game Coding Complete book be a good way to learn to create games using the graphics API - but would it not include advice on how to use the GUI API? What would be the best way to learn these things?
=S
Again thank you so far
So, I download the graphics API, which helps me create graphics? and then I download the GUI API, which does what?
Also, would my Game Coding Complete book be a good way to learn to create games using the graphics API - but would it not include advice on how to use the GUI API? What would be the best way to learn these things?
=S
Again thank you so far
Reading the manual would definately help:
Qt Tutorials
wxWidgets Tutorials
Both links are the very first result from google if you type in "Qt tutorial" or "wxwidgets tutorial".
Qt Tutorials
wxWidgets Tutorials
Both links are the very first result from google if you type in "Qt tutorial" or "wxwidgets tutorial".
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