APIs/libraries for a 2D online game
SFML is better designed and better maintained than SDL in my opinion. I'm currently using SFML to build a simple 2D RTS and I absolutely love it. If you know or understand C++ and OOP in general you'll really appreciate SFML and the way it was designed. SFML is cross platform for Mac/Linux/Windows so I don't think you would have anything else to port to except for like DOS or amiga, etc.
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