need help with integrating a steering wheel

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12 comments, last by gtdelarosa2 14 years, 4 months ago
1.- A wheel it'just like any other joystick, so use direct input or whatever other library you want for collecting input.
2.- If you think about it every joystick has an auto centering behavior and most games don't make you run backwards when you just stop pressing the stick, while it restores to the center.
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An extremely easy way to query the joystick's position is with the old Windows multimedia joystick functions, e.g. joyGetPosEx. You can use P/Invoke to call these functions from C# (example).

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Ok thanks so I am cool now about reading any wheel's input. The only question left is it possible to disable the auto centering. I will try to reach the sales department of logitech , but I am not sure they will know (their tech support couldn't give me an answer)
Any ideas who might know the answer to this ?

Thank you all
How about using a aircraft control yoke from Logitech? They are just like steering wheels but I believe they do not have centering. Very expensive though.

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