Free game engines?

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8 comments, last by donkey breath 14 years, 1 month ago
Hi, I'm thinking about playing around with a game idea I have - nothing serious, just for fun. The problem, though, is that I don't have the patience or the technical knowledge to create a game engine yet. So my question is: Is there any type of free/open source 3D engines out there? I'm specifically looking for a 3rd person engine, without a targeting system like WoW and with more collision control. I am proficient in making 3D models in programs like Maya and 3DS Max, and I have access to both programs. Ideally, I would like to make a combat system, that's heavily reliant on newtonian physics(weight, speed, force) and collision(a bit like a fighting-game). I hope you can help or enlighten me in some way :)
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http://irrlicht.sourceforge.net/

http://www.crystalspace3d.org/main/Main_Page

Very good engine in my opinion http://www.panda3d.net/

Geared towards rapid development but this might cause problems http://www.3drad.com/

Not free but I like it http://www.terathon.com/c4engine/index.php

Not free but has lots of good features and is rapid development again http://unity3d.com/

Rendering engine rather than game engine http://www.ogre3d.org/

Good source of information http://www.devmaster.net/engines/
irrlicht is actually just a graphics engine.
http://www.syntensity.com:8888/tracker/overview/
Based on the cube 2 engine
Has most of what you need
Multilayer focused engine but there is worked recently done to start a local server for offline playing(might be some bugs though but easily fixed in a couple of days)
There is also work integrating bullet physics into it
Coding/Scripting is done in &#106avascript using google v8 engine<br>There is also talk about moving to ogre but the lead developer is busy with bullet currently
Holy ****!
Thanks! I never expected such high quality answer on such short notice, this community is awesome.
There's also Cafu
http://www.cafu.de/wiki/cppdev:gettingstarted

Doesn't look great in the demo and the forums are rarely used but it has a solid background of years development. Worth a look.
Unity3d is free actually for the lowest level license :).
I would also recommend Unity.
Unity has no source so if you don't want to mod the engine it will be fine, otherwise you want something open source if looking for free.

How does Panda 3d work out of the box for someone who's never used it before? This looks like something I can use for my Thesis coming up next semester and I need an open source 3d engine for a simulation project.
- My $0.02
Panda3D (used by Disney) great if you know Python. If you don't know Python then it's a great way to learn, that is how I learnt Python. Is a good robust engine that I enjoyed working with.

Unity3D is not an engine I have used a lot. It get's a lot of great feedback and has a large forum community. The lack of source means that you can only use what they provide, so if a features doesn't do what you need then you have to either create a hack or put up with what you have.

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