Quote:Original post by swiftcoder
Somewhat more insidiously, we can also differentiate between shades of colour that people with "normal" colour-vision see as identical.
Really ? Interesting. Didn't know that.
Quote:Original post by swiftcoder
Somewhat more insidiously, we can also differentiate between shades of colour that people with "normal" colour-vision see as identical.
Quote:Original post by Yann LQuote:Original post by swiftcoder
Somewhat more insidiously, we can also differentiate between shades of colour that people with "normal" colour-vision see as identical.
Really ? Interesting. Didn't know that.
Quote:Original post by swiftcoderQuote:Original post by samothSomewhat more insidiously, we can also differentiate between shades of colour that people with "normal" colour-vision see as identical. This leads to some unpleasant surprises in "smooth" gradients...
Colour blind people do have difficulties distinguishing certain shades of colour, though.
Quote:Original post by Adam_42
If you want it automatic one option is to write a proxy D3D DLL. You'll probably only need to hook SetGammaRamp() and say Present(). Make it so that when the app calls SetGammaRamp() it does nothing, and apply your colour blind settings with the real SetGammaRamp() function in Present().