Borland Builder 6 and DirectX - Problem Using Libraries

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11 comments, last by nlraley 13 years, 6 months ago
Quote:Original post by nlraley
Because the company I work for doesn't want to spend resources to redevelop the applications for a completely different development platform.

Sad for them.

In business, you need to evolve or die.

This is especially true in the software industry, where yesterday's industry standard is today's byword.
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Hi

It's not recommended to use DirectX with Borland. Is OpenGL an option for you?
They want it in directx. Its no biggie. It turned out it was the order which I was referencing the includes. I have it up and running now and am trying to figure out how to load the textures, which I have a discussion going on in another topic.

Thanks for the help guys.

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