Trying to implement water effect

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10 comments, last by hartmannr76 13 years, 6 months ago
clipDistances.y = -dot(position.y, ClipPlane0.y);
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Quote:Original post by skytiger
clipDistances.y = -dot(position.y, ClipPlane0.y);


That was my first thought and I've tried that and every variation of it that I could think of and it either produces the same result, or draw the whole terrain

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