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Rendering Wrapper

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Hey friends. :wink:

I'm looking for an open-source rendering library (written for C++), which abstracts Direct3D & OpenGL. It must support all major features of OpenGL 1, and also include a decent font system. I'm not looking for an entire game engine, just a somewhat high level rendering library.

Please be aware, however -- I'm not looking for a game engine. I'm actually planning on programming a game engine myself, but I want some one else to wrap Direct3D & OpenGL.

Any direction?

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Well, I decided to not use Direct3D, so, I guess any of these OpenGL libraries would work just fine. Ogre looks nice, I'll try to get some experience with it. Thank you for reminding me about this. :)

Edit:
Oh wait, It supports Direct3D. I never knew that. :D

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