2d Isometric slopes fix

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2 comments, last by sultanofswing.90 12 years, 2 months ago
Hi guys, i'm developing a full 2d iso engine with xna (here's a demo
), but now i need an algorithm to raise/fix automatically every tile around a previously moved up/down tile. i.e if i move up a tile at height 0, the 8 tiles around must be modified...etc... What i can do? In my video i modified every single tile...

here's a video showing what i need(from 00:26)


bye =)
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up? rolleyes.gif
Seems like you could implement it as a standard height map a whole lot more easily than with tiles.
implement it as a standard height map? Does this mean that i can store all the height in a (for example) integer matrix as big as the map? Ok but every time i have to check the tiles "transition" when i move up/down one...and in certain cases i've to modify a lot of tiles...

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