Hii guys (:
i'm having a little trouble "converting" my tilemap to an isometric tile map.
Or i'm not really converting, actualy writing the code all over, but i cannot make the freaking "isometric map" work.
Is there anybody in here, knowing a good homeside, tutorial anything really about it. Cos i have been looking all over the internet for a fix. but i can only find java samples and such, and everytime i try converting them into c++, i fail :D
So i reeeeeallly need help guys :D
Thanks for your time, sincerly Wunderstrudel.