So I got a state manager class setup, so far so good.
My game starts with the state "menuState" and I choose my "help" option in the start menu screen to show me controllers or something.
So I override my class "draw(Graphics2D g)" (wich is the function for drawing the "menuState" wich draw all the menuoptions with a simple drawstring) and name it "drawHelp(Graphics2D g) and I get an error when calling drawHelp() or drawHelp(Graphics2D g).
Im so horrible at OOP so atm my mind is blank.. How can I solve this?