Good step-by-step development tutorials/books

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29 comments, last by vinnyvicious 9 years, 8 months ago

I'm looking exceptional step-by-step development tutorials and books. Something that takes an idea and goes through each and every detail until the final game is done. A nice example of this is the "Reconstructing Cave Story" tutorial: clean and modern C++ code, mixed with a very good explanation. Do you guys know any other series with such great content?

ps.: I'm looking for something more serious, not "Construct" or "Game Maker" series. C/C++ only! :)

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Great link!

Beginner in Game Development?  Read here. And read here.

 

I'm looking exceptional step-by-step development tutorials and books. Something that takes an idea and goes through each and every detail until the final game is done. A nice example of this is the "Reconstructing Cave Story" tutorial: clean and modern C++ code, mixed with a very good explanation. Do you guys know any other series with such great content?

ps.: I'm looking for something more serious, not "Construct" or "Game Maker" series. C/C++ only! smile.png

All of these are C++.

SFML Game Development is (heavy) C++11 and goes from start to finish. It's not for beginners, though.

SDL Game Development is decent but far from exceptional; there are flaws, bugs and non-sequiturs. But it taught me some tricks and good practices, and (perhaps unintentionally) showed me some bad practices I should better avoid.

I find Game From Scratch's C++ Game Tutorial series pretty good. Unfortunately, it ended before being 100% finished. Still, very educational.

Thanks for mentioning those two books, they are great and i heavily recommend them. I would, however, recommend reading the SDL one first, so you can understand the abstractions mentioned in the SFML one better.

completely forgot about them! Looking for more tutorials/books though. :D

Unfortunately, that Reconstructing Cave Story series is probably the most detailed tutorial you'll find for step-by-step game creation. Although much more simplistic, you may want to check out the Snake tutorial on this website if you haven't already.

I also found this nice Roguelike tutorial (c++ and libtcod): http://codeumbra.eu/complete-roguelike-tutorial-using-c-and-libtcod-part-1-setting-up

http://www.3dbuzz.com/

have lots of step by step tutorials that create complete games

3D Buzz C++/OpenGL tutorials are outdated and full of bad practices.

I wasn't talking about their OpenGL tutorials. I was talking about their beginners C++ tutorials in which they make a complete game from scratch. These may be a little dated but as a tutorial for somebody who wants to make a complete game step by step they are a good start.

From your original post I thought the onus was in tutorials that provided complete step by step tutorials on making a game.

If you are not sticking to c++ then Game Maker is a good tool for beginners and there are lots of books availble too.

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