any suggestions?
Compute shaders are good for this, along with UAVs and/or append-consume buffers - btw I imagine you would be able to use your 3D texture here. Not sure what feature level you are targeting though.
any suggestions?
Compute shaders are good for this, along with UAVs and/or append-consume buffers - btw I imagine you would be able to use your 3D texture here. Not sure what feature level you are targeting though.