GLSL debugger that lets you step through shader execution?

Started by
9 comments, last by Kaptein 9 years, 7 months ago

Have a look at APITrace:

http://apitrace.github.io/

https://github.com/apitrace/apitrace

Oh wait, shader debugging.. Colors not good enough? :D

Maybe VOGL can do something? I have no idea:

https://github.com/ValveSoftware/vogl

If not, It's going to get there eventually, I hope..

This topic is closed to new replies.

Advertisement