Thanks for the help guys!
I love this site!!
Hi,
Couple follow up questions - we have a fairly complex engine/generator tha runs in opencl. We do actually need pretty broad compatibility, and for our PC app, we compile at runtime. We'd like to support consoles too though and do not want to do extensive porting.
Is it possible to precompile our code for those specific gpu's?
I'm told you can do this, but you'd have to do the actual buffer allocation on the local sdk's.. ?
How would that work?
Thanks!
We'd like to support consoles too though and do not want to do extensive porting.
Is it possible to precompile our code for those specific gpu's?