Free Voice Over Session for the Right Game

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1 comment, last by ErikH2000 8 years, 5 months ago

My company, Seespace Labs, is a voice over studio specializing in character dialogue for games and animation. We are planning to make a demonstration video of how our actors can ad-lib dialogue quickly to use in a video game. We are looking to partner with a game developer or studio to create this, and that game developer would receive at least a half hour of high-quality voice audio from a pro actor for absolutely free. For some perspective, 30 minutes of recorded dialogue from a professional voice over service typically costs in excess of $1500.

This is an ad-lib session: Meaning you would not give us a script of specific lines to record. Instead, you give us some situations to improvise around. Our actor creatively comes up with the lines. You are at the session too via Skype to listen to the performance and ask for tweaks. Weve recorded hundreds of hours of ad-libbed audio. I dont know a single company that even offers this for games, let alone reaches our level of talent and creativity.

We wont do this free session for everyone and anyone. Were looking for a game that really shows off what we can do, and well pick the best game we can for our purposes. (Hey, were working for free here, after all!)

To be considered, send us:

· What genre is your game? Whats the gist of it?

· Descriptions of one or more characters in your game that could use voice overs.

· Descriptions of game events that characters react to. It could be things like:

o Character walks to edge of cliff and almost falls off of it.

o Character sees an ominous, threatening level boss.

o Character summons a powerful demon.

o Character remarks on the terrible loneliness of the town hes walking through.

· Any screenshots or concept art that show your game off. Early stage prototypes and alphas are cool. (I figure if you were already done with your game, you probably wouldnt want our help!)

Well pick the best game for this project. Heres what were considering:

· Does the game lend itself well to including voice over dialogue? A game with some story to it is probably a better than one without. If no story, then its still possible that there are many situations for a character to react to with dialogue.

· Does the game look cool and interesting?

· Is there a playable prototype? The closer to being finished, the better, but well consider games in any stage.

· Are you an easy person for us to work with? Organized? Good communicator?

If we agree to work with each other, heres what to expect:

· Well talk a little more to discover the situations in your game best covered by ad-libbing.

· Youll need to attend the recording session via Skype on a specific scheduled day and time in December or January that will fall within Pacific Standard Time (GMT -8) business hours.

· During the recording session, there will be a little showmanship to make a good demo video, while we also address your project. You have to allow for us to achieve both goals. You cant send us specific lines to record in this session, because it doesnt fit the goal of demonstrating adlibbing.

· After the session, well send you high-quality, unedited audio recorded with the voiceover actor. It will be up to you to go through and pick out the right clips to use for your game, and edit out things like breaths, mouth noise, or unwanted pauses.

· Audio will be licensed to you for royalty-free, no-strings-attached use in your game.

· Your game will be promoted in the video, and were happy to include a link to it.

If you are interested, please send me an email to info@seespacelabs.com include the subject free voice over session and include the info described in the To be considered section above. Links to pages that answer questions are fine, but please dont make us dig around too much for the info. The deadline for sending this to us to be considered is December 16th, 2015.

I hope to hear from you soon!

-Erik Hermansen

Producer, Seespace Labs

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Wow. What is up with those apostrophes and quotes?



... include the subject <span style="font-family: '?? ??', serif">“</span>free voice over session<span style="font-family: '?? ??', serif">”</span> and include ...
Oh, okay... ?___?

Wow. What is up with those apostrophes and quotes?

That's just the power of Microsoft Word extending into your life. Interesting that the forum software wouldn't strip out the CSS.

-Erik

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