Hello!
I'm a Game Development Student and I need some guidance in terms of Games Programming. I've been learning how to write code in an array of different languages since a young age - I'm currently 17 - and I've always wanted to write videogames, like many of the other users on this forum.
However, I'm starting to worry a lot in terms of becoming a programmer. I honestly don't think I am intelligent enough or possess the knowledge to break into the industry. I'm somewhat comfortable in C++ and understand the language, however have never written anything practical using it. I'm not amazing at Maths either (I got a C in my GCSE, not sure what the US equivalent is) although it does interest me.
I also have moderate experience with C# and XNA, although in industry I don't see that being applicable. I guess the whole point of this question would be, what should I have a strong understanding of in terms of languages and mathematics alongside API's (OpenGL or DirectX?) in order to land a junior position at a company as Gameplay Programmer.
I'm sorry if this is a confusing post, I couldn't word correctly to be honest. And I understand that it may be broad question, but any help will be highly appreciated.
Thanks,
- Will