Help with Quaternion Based Mouse Movement (FPS Camera)

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10 comments, last by MichaelBarth 6 years, 10 months ago

Ah alright. So that sounds good for now, however later down the line if I go to implement networking, that sounds like something I'm going to need. Well I could revisit this later then, unless you or anybody else has anything to say about it. It shouldn't be too hard to rework so long as I move the bulk of it to my Transform class instead of individual objects.

 

Anyway, thank you all so much! You've been a great help.!

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