Matali Physics 4.6 Provides Multi-Platform Support For Vulkan API

Published February 11, 2019 (updated February 12, 2019 06:06 PM)
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We are pleased to announce the release of Matali Physics 4.6. The latest version introduces:

  • Matali Render 4.0 add-on with ready for production use, comprehensive support for Vulkan API on Android, Linux, SteamOS and *BSD. Together with this release, we recommend the use of Vulkan API in projects being developed in the Matali Physics environment for Android, Linux, SteamOS and *BSD;
  • Matali Sound 3.0 add-on with significantly redesigned and unified add-on core;
  • Other improvements and fixes which complete list is available on the History webpage.

What is Matali Physics?

Matali Physics is an advanced, multi-platform, high-performance 3d physics engine intended for games, virtual reality and physics-based simulations. Matali Physics with add-ons forms physics environment which provides complex physical simulation and physics-based modeling of objects both real and imagined.

Main benefits of using Matali Physics:

  • Stable, high-performance solution supplied together with the rich set of add-ons for all major mobile and desktop platforms (both 32 and 64 bit)
  • Advanced samples ready to use in your own games
  • New features on request
  • Dedicated technical support
  • Regular updates and fixes

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You can find out more information on www.mataliphysics.com.

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