Orx - Portable Game Engine version 1.13 has been released

Published March 20, 2022
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The Orx community is pleased to announce the 1.13 release. This marks the 13th yearly major release since 1.0 in 2009. There are a substantial amount of changes in this release. Some highlights include:

  • 70+ updates or new features
  • Added a new SoundSystem plugin based on MiniAudio: All platforms now support loading OGG, WAV & MP3 files as well as writing WAV files
  • Support for: config-driven filters for both sounds and buses, multiple sound listeners, sound panning (including commands), sound spatialization (entirely revamped: is now data-driven & independent of the channel count)
  • Support for the QOI image format to all plugins/platforms
  • Support for position literals with optional offset
  • Compressed texture/icon/cursor support for desktop versions using Basis Universal (UASTC -> ASTC/BC7)
  • Added orxMod (ProTracker MOD) based on the pocketmod library, that adds config-driven MOD support to objects
  • Added orxMovie (MPEG1/MP2) init extension, based on the PL_MPEG library
  • Spawners with UseSelfAsParent will now detach spawned objects upon deletion
  • Native arm64 support for MacOS 11/XCode 12.x
  • Support for VS2022 and retired support for VS2015

The complete list of changes is here: https://github.com/orx/orx/blob/master/CHANGELOG.

You can download the 1.13 release here: https://github.com/orx/orx/releases/tag/1.13. The up to date development version is located at: https://github.com/orx/orx

Read more at the Orx website or chat with the community at: Orx Discord.

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