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I am  interested in creating a game bot and was hoping to find someone who could offer some assistance

If I understand this correctly, you want an algorithm that will guide the fruit to a moving pot? And you can't move diagonally?

some code you could use in an UpdateFruit() routine:

  • Calculate the current distance of the the fruit's X and Y coordinates from the pot's X and Y coordinates. 
  • Pot_Dista…
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    Access violation executing location 0x0000000000000000 is a null pointer access.

    Without seeing any code it's hard to go forward. Can't you debug step into initializeContextFromD3D11Device?

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