C# Workshop - Introduction
I am skeptical of using the specs as a learning source, especially for beginners. And I'm skeptical of the ordering (I'm of the opinion that generic containers should be taught before arrays in languages that have them).
I doubt I'll have the time to contribute substantially, but will likely browse the workshop forum and answer some questions.
I doubt I'll have the time to contribute substantially, but will likely browse the workshop forum and answer some questions.
I'm interested in participating (as a student).
If it so happens that you're still unable to get the desired level of support from the forum software in time I'm also happy to help out with moving threads around and whatnot.
If it so happens that you're still unable to get the desired level of support from the forum software in time I'm also happy to help out with moving threads around and whatnot.
Sweet, does this mean I can hang up my pointers for good?
Cout me in. I have been playing around with XNA for the last month and I like C# a lot. Looking forward to getting started.
Cout me in. I have been playing around with XNA for the last month and I like C# a lot. Looking forward to getting started.
Quote:Original post by jwalshDon't Visual Basic and C# have almost identical semantics? I'm sure I've seen people say VB.Net is effectively just a different syntax for C#.
As you know, C++ is very different from VB, both in syntax, and also in semantics. This is both a blessing and a curse, however, as the differences make it more difficult to learn the two languages at the same time, while making it easier to keep the two of them separate in your mind.
In contrast, C# is VERY similar to C++ in semantics, and even closer in Syntax.
I think I'm sufficiently capable to give this workshop a miss, but I would like to indicate an interest in any future, more advanced, C# workshop were there to be such a thing.
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