As long as there is a file browser and a way to launch apps, what else matters?What else matters is that Unity uses typically 3x more resources than XFCE and 4x - 5x more resources than OpenBox
OpenBox isn't the standard in usability though.
As long as there is a file browser and a way to launch apps, what else matters?What else matters is that Unity uses typically 3x more resources than XFCE and 4x - 5x more resources than OpenBox
OpenBox isn't the standard in usability though.
What else matters is that Unity uses typically 3x more resources than XFCE and 4x - 5x more resources than OpenBox
My quad-core i7 dev box feels your pain. Oh wait, no it doesn't.
Seriously, unless we are talking about netbooks here (in which case 'usability' is a dubious term), what recent machine doesn't have enough horsepower to run Unity?
My quad-core i7 dev box feels your pain. Oh wait, no it doesn't.
Seriously, unless we are talking about netbooks here (in which case 'usability' is a dubious term), what recent machine doesn't have enough horsepower to run Unity?
It's not a terribly important aspect of it, but it is the same as visual beauty, it is just technical beauty. Unity is visually beautiful. It is technically beautiful as well, just maybe not as much as OpenBox.
It's not a terribly important aspect of it, but it is the same as visual beauty, it is just technical beauty. Unity is visually beautiful. It is technically beautiful as well, just maybe not as much as OpenBox.
"Technical beauty" is a pretty odd metric to select software by. If you couldn't deal with Nautilus from a features standpoint, or something like that, I'd be more understanding.
I've run Unity on a variety of machines pretty much since it was first released, and I don't recall performance or resource usage ever being a consideration. It's not even in the top 10 contenders for resources on my devbox at work...
Even an entry level machine is good enough for programming. The specs for my current machine are as follows...
Dell Inspiron 1720
Windows Vista(32-Bit)
Dual Core 2.20 Ghz
3GB Ram
250GB harddrive
Gefore 8600m
Samsung 22" Syncmaster Monitor
...however, if you need to do any 3D art for your games then becareful because it can be very demanding hardware wise. 64-bit OS, a quad-core, 8GB Ram and the best graphics card you can get are recommended. Otherwise, I wouldn't loose sleep over your system specs.
Ubuntu? Ain't that just for doing homework on at CS departments? At school that is what I use. When working on more commercial solutions we are talking Windows 7 ultimate or Windows 8 Pro.
Desktop(self built with shameless blue lights all over it):
i5 2500K
8 Gig ram
ATI 6790
Lappy(one of these machines from Area 51 you know.... Shhhh! don't tell anyone):
i7 620m
8 Gig ram
ATI 5960 mobility
Well bask to Prolong.... fatherOf something siblings I know I know, fatherOf(x, y) :- married(x, f), motherOf(f, y).
Ubuntu? Ain't that just for doing homework on at CS departments? At school that is what I use. When working on more commercial solutions we are talking Windows 7 ultimate or Windows 8 Pro.
It's the de facto operating system at every development shop that isn't Windows-centric.
Like Amazon, or Google...
Ubuntu? Ain't that just for doing homework on at CS departments? At school that is what I use. When working on more commercial solutions we are talking Windows 7 ultimate or Windows 8 Pro.It's the de facto operating system at every development shop that isn't Windows-centric.
Like Amazon, or Google...
Google play is what I would connect with Android phones for now. Amazon and games? I better check that out. Beside that I have used Ubuntu a lot. I must say I still prefer Windows.
Google play is what I would connect with Android phones for now. Amazon and games? I better check that out. Beside that I have used Ubuntu a lot. I must say I still prefer Windows.
No, I meant that Amazon and Google both use Ubuntu internally. All our dev boxes run Ubuntu...