Beals Software

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Springport, MI
Information and media regarding our current project.
1,172 comments
1 followers
707 entries
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Programmer16
August 03, 2006
Untitled


That is a rough idea of what my game will look like once I'm finished. And yes, that is in-game (i.e. not a mockup.)

I'm hoping that my sprite style can be better than that. I'm going for something less cartoony/old-school.

The GUI will also not be anything like that lol. I just stuck it in there to …
271 views
Programmer16
August 02, 2006
PFinding Demo
I got my pathfinding to an actual useable state so I decided I'd post a demo.

Controls first though:

Select unit: left click
Move: left click on an unoccupied tile
Quit: escape/click the x

Clicking on a spot while the entity is moving will cause it get stuck mid move. I actually had one run off screen s…
279 views
Programmer16
August 02, 2006
Pathfinding and a rant
Well, I worked all day and finally got some pathfinding working. I still need to code the actual game's pathfinding. I did a new project so that I didn't have to worry about anything; I could just hack it together and figure out how to get it working.

The way I have it set up is far from perfect, bu…
279 views
Programmer16
July 31, 2006
Untitled
I did up a couple sets of sprites today. I'm going to use a layer system, so these are just the clothes.


Soldier Armor


Robe 1

Robe 2


Mesh-test


The robes are going to be for tutors and helpers throughout the game. They're going to be the only characters that use this specific robe design so that (hopeful…
247 views
Programmer16
July 31, 2006
Tiles
Well, I had to redo most of the house but I managed to get it to split up into tiles. I present you with the game's first in-game, rendered, house:

As you can see I've decided to keep the autofringing. I just like it too much. And yes, the bottom of the house has green on it.

Of course, I think it wa…
290 views
Programmer16
July 30, 2006
Untitled
Ok, one last check. I modified the shingles and fixed the angle of the roof. Side by side for comparison:


So, I've decided that I'm going to finish my 4E5 contest entry no matter what, but it's going to be horrible (graphics wise.) I'm tired of being held up because I can't decide whether or not I'l…
234 views
Programmer16
July 28, 2006
Untitled
Well, I'm still contemplating dropping my 4E5 contest entry. I can't get the look that I'm going for with my 2D art skills and I don't have nearly enough 3D programming skill to do a 3D game. So, I'm going to focus on trying to get some 2D art done over the next few days to see how it goes.

I modifi…
287 views
Programmer16
July 28, 2006
Untitled
Well, my friends ended up walking the whole way back. In the rain. I laughed pretty good. (Read my last entry if you don't know what I'm talking about.)

EDIT: I forgot to mention that I cooked up two steaks for myself and one for his sister while they were gone. As well as ate some eggs and toast.

An…
205 views
Programmer16
July 28, 2006
Untitled
This is why I don't go hang out with people very often.

I came over to watch movies, which we started doing. The first movie was some really bad foreign film. Then we watched Spirited Away (which is one of my favorite movies, so I didn't mind.) All of a sudden they needed to go to the store, but onl…
267 views
Programmer16
July 27, 2006
Untitled
I finished my map. It took way too long, as always, but I did make two versions. Still, I need to speed things up.

I'm coming up with some things I need to hack into my GUI system before I move on. Here's what I've got so far:
  • Allow multiple selection
  • Add event messaging
  • Add a console system
  • Switch List…
217 views
Programmer16
July 26, 2006
Untitled
My mom just took off, so now it's back to work on my Malathedra map. Anyway, I just figured I'd show a pic of my bibron gecko that my dad took the other day.

262 views
Programmer16
July 25, 2006
i r teh bak
Well, most of the rash has cleared up and my eye is no longer swollen so I figured my vacation was over.

It seems that I was both right and wrong. It turns out that I have two different rashes. The rash on my face is not poison ivy (I'm 100% positive. No large bubbles of serous fluid or clusters of …
290 views
Programmer16
July 21, 2006
Oh HELL no
Well, it seems that my bad luck continues to haunt me as today I was told by someone that my rash has the same symptoms as shingles. I seriously hope that this is not the case since not only is it near my eyes (which could cause some serious vision problems), but it could also cause postherpetic ne…
581 views
Programmer16
July 19, 2006
Good news and bad news
Good news is that I've figured out what my rash is. Bad new is that it's a heat rash >_<. So, I have to sit in my room with the AC cranked or what happened today will happen again. I woke up this morning with a small rash on my bell (maybe a spot or two), a spot on my left ring finger, a spot…
234 views
Programmer16
July 19, 2006
Geez...
Well, I have the worst run of luck over the last few days. First the internet was acting up, then the power went out for about 24 hours, then my poison ivy went away just in time for me to get some other, unknown rash all over my chest, fingers, and part of my face. YAY! I'll be working with Raymon…
265 views
Programmer16
July 18, 2006
How lucky
Well, my internet came back last night for about 10 minutes. And then our power went out. It came back on around 2:30pm for about a minute and then went back out. It just came back on again about 5 minutes ago, so hopefully it'll stay.

Needless to say, I feel like absolute shit (because we had no AC…
203 views
Programmer16
July 17, 2006
I pray to thee, Internet Gods!
My internet is acting really screwy, like always. I started writing this at about 4 this morning, but before I could post it, my cable went out again. Hoping, now that it is 4pm, I can post it. Not much to update about. I spent entirely too much time working on my GUI over the weekend and too littl…
227 views
Programmer16
July 15, 2006
Demo
Just a quick update so you guys can try the new demo. Please tell me if you have any issues!

Once I get a chance I'm going to implement constructors for each class that allow you to change this:

Dialog* pDlg = new Dialog;
pDlg->Set(0, "Dialog!", x, y, width, height, id);
m_WidgetMgr.AddChild(pDlg);

B…
287 views
Programmer16
July 15, 2006
Textury
One last post before I go into my cave and hibernate until Monday. I spent all day working on fixing up my GUI and everything turned out really good. It took me about half the time it would have if I hadn't prepared my classes before hand (I would have had to modify each widget's render function to…
289 views
Programmer16
July 14, 2006
wow

wow

As my dad is now getting up and going to work, I realize that yesterday wasn't friday.

So, anyway. I plan to spend all weekend furiously coding so that I can get work on content for my entry. After I get this damned A* crap working I should be about 75% done with the engine, which is nice. So, there…
251 views
Programmer16
July 13, 2006
Untitled
No updates until Monday.

That is all.
208 views
Programmer16
July 13, 2006
Map mockup
Ok, I did a mockup of part of the system. I've pretty much got everything mapped out now, I just need to figure out pathfinding. Here's the mockup that I did:


Map!


That's all I have for today. Hopefully I can get everything in the mockup implemented in the next week or so.

I guess I should explain thi…
233 views
Programmer16
July 12, 2006
OMG PENCIL DRAWINGS!?
I decided to show you guys the original 'Asrion's Face' and my mage dude (who is SUPPOSED to be wearing a cloak, but it looks more like a cape.)





If you're wondering, the mage is saying 'Animus ereptor' which is latin for 'soul thief'.

I decided to move on and worry about the actual graphics for the g…
266 views
Programmer16
July 12, 2006
Input time
Ok, I need some input from you guys. In the following screenshot I'm using 2 different fringes - one that fades to black and one that doesn't. What I need to know, is does the one that fades to black look blurry? (the left one is the one that fades to black):


You may also notice that I have a new wa…
229 views
Programmer16
July 11, 2006
Wow, that sucks...
Yea, I just realized that I wrote almost every single piece of my 4E5 code ass-backwards; mostly my state and framework system. So, yea, I'm going to spend the next few hours designing (on paper) a new system and HOPEFULLY I can salvage some of my code.

If you're interested, check out my last entry …
304 views
Programmer16
July 11, 2006
Map!

Map!


This might look awfully similiar to a screenshot that I showed a little while ago. I used the same map system and same test map (modified a tiny bit.) I also added something really cool - animated water fringes. The water fringe has 3 frames and it goes in the order 1, 2, 3, 2, 1, 2, 3... It ha…
245 views
Programmer16
July 11, 2006
OMG, MY EYES!!!
Ok, so I just found a REALLY big problem with my log. My resolution is at 1680x1050, so everything looks fine and dandy, but I de-maximized my window earlier and it changed to about an 800x600 window and I couldn't read a damn thing. So, I decided "Hey, I'll make the section bodies scroll, and ever…
277 views
Programmer16
July 10, 2006
Untitled
Just a quick update. I'm going to be out of comission for the rest of the night since I have to run some errands and take back some applications.

I've been trying to implement a scrolling system for the listboxes but it just isn't working for me. Part of the problem is I totally screwed my rendering…
213 views
Programmer16
July 09, 2006
Asrion's Face
I was in the drawing mood so I skanned in one of the pictures I drew last night and traced it with my pad so I could color it in. I came up with 2 variants. Which one do you like?



Asrion's Face



Asrion's Face



Asrion's Face



Asrion's Face



Asrion's Face - Shrunk/In-game Version



Asrion's Face - Shrunk/In-game…
289 views
Programmer16
July 09, 2006
Blargh
That's pretty much how I feel today.

I got my GUI code transferred in to the DFT library so that I can use it in other projects as well. Now I just need to come up with a file for it or something. I also found a small bug in my tally widget. I had an algorithm set up that selected the size of each b…
285 views
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