I uploaded a first try at the Windows port of my level editor to my website, there is a link to it in my update post for July 31. I can't promise how stable it is (it's been tested by only one other person right now, Washu) so use at your own risk. I also can't say how long it'll stick around eithe…
I took a little time this past week to try to dust some of the grime off my Windows skills, and started porting my Golem3D level editor over to Windows/Cygwin. Required fixing up a dual-boot on my main dev box, with all that a new Windows install entails. Still a bunch of work to do, and I've got a…
To summarize what I'm working on, I have three main projects currently sitting on the stove. Screenshots and all that other assorted self-pimping, self-congratulatory nonsense can be found on my 'official' website.
Golem is a Diablo-style 2D isometric hack-and-slash, and represents my largest headac…
Golem is a Diablo-style 2D isometric hack-and-slash, and represents my largest headac…
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