MIDI Keyboard v1.7
I've done another update, this time I've made a GUI for chords. Instead of having only 9 chords to choose from, there are now over 50.
I've an appointment with my school to see if they would be interested in licensing this product for all their computer work stations (some 4000+ co…
I've done another update, this time I've made a GUI for chords. Instead of having only 9 chords to choose from, there are now over 50.
I've an appointment with my school to see if they would be interested in licensing this product for all their computer work stations (some 4000+ co…
So a couple of things since my last update. The lack of updates this time is simply because I've not had the time nor internet connectection to do so. I've been working swing/grave-yard with doubles; but hey, money is money. As far as programming goes, I've been interested in getting back into OGL …
Trumpet Concerto.mp3[~15mb]
This is a recording of my Orchestra's performance. This is the Trumpet Concerto by Alexander Arutunian. It is fairly long, but I figured that some of you might enjoy it. The least you could do is scan through it really quickly [smile]
Enjoy.
This is a recording of my Orchestra's performance. This is the Trumpet Concerto by Alexander Arutunian. It is fairly long, but I figured that some of you might enjoy it. The least you could do is scan through it really quickly [smile]
Enjoy.
My newest version of MIDI Keyboard (for Mac OSX) v1.5 is available at Version Tracker's website. It has the following features:
- Graphical Piano GUI
- Mouse Input
- Chord Playback
- Key-bindings are editable
- Sustain pedal
- MIDI port selection
- Channel, Velocity, Instrument selection
- And other stuff I'm sure I've mi…
Just registered for classes... I'm not a CS major, but rather a business major at Berklee College of Music (I want to get into the music/sound area in game development).
COND-233-011 Conducting 2
CP-233-008 Traditional Counterpoint 2
CM-233-013 Trad Harmony & Composition 2
ET-242-016 Ear Tra…
For the better part of the week I've been spending way too much time doing college work... I've got my orchestral concert tomorrow, so I've been having evening rehersals from 5pm to 10pm. This usually leaves about three hours during the day to get my homework done for the next day's lessons. And th…
Alright, I've got the clickmap mostly working in MIDI Keyboard... there are still a few wierd bugs that show up every once in a while, but generally working pretty good. So everything is still on track for a release this weekend.
In other news I actually worked more on Battle tonight. I finished a …
In other news I actually worked more on Battle tonight. I finished a …
I went through and made my code all Valid XHTML Strict. The problem was the IE didn't like it. Go figure. it works in every single other browser perfectly, and IE messes up on it... after another half an hour of work I created a hack that showed everything correctly in all browsers... I really wish…
So I pretty much worked on my website today... www.HopkinsMultimedia.com. I think that the design is pretty much finished, time to start adding content...
For those of you interested I got png alpha support working in the old IE that don't... for those of you that know how horrible it is that IE doe…
For those of you interested I got png alpha support working in the old IE that don't... for those of you that know how horrible it is that IE doe…
Alright, enough playing with the orthodox designs with bad color schemes... www.HopkinsMultimedia.com has been registered and fowarded to my GamdeDev webspace for now. http://members.gamedev.net/hops/HopkinsMultimedia/index.html
It is much nicer. I hope you all agree.
It is much nicer. I hope you all agree.
Alright, sorry for the lack of updates, but I figured that I'd already messed up my calendar, what was another few days? [smile]
I started to take a break from battle, and work more on a smaller project for a bit. You all know how it can be working on something for a long time, it eventually gets a …
I started to take a break from battle, and work more on a smaller project for a bit. You all know how it can be working on something for a long time, it eventually gets a …
I forgot to do a post for earlier today!! I don't get a full calendar!
Anyway, did a lot of work today on my new website for 'Hopkins Multimedia' which is my little development/design company that I've started. I already have my first product out, and it's even located on a reputable Software site. …
Anyway, did a lot of work today on my new website for 'Hopkins Multimedia' which is my little development/design company that I've started. I already have my first product out, and it's even located on a reputable Software site. …
Alright, I went and finished off my midi keyboard to a nice 1.0 version. It has a native for both Macs and Windows (different downloads), and has the ability to choose which MIDI out device you want to play through. Another thing that I've added is a chord function. Now when you hit Caps Lock it pu…
I sat down last night at a friend's house and I had my laptop out trying to write some music. I say trying because without a (midi)keyboard I find that composing becomes much more difficult. So I figured that a good project would be a midi keyboard on the actuall keyboard. And this is what I did. I…
I've started working on content, but quickly realized a major fallback of having all the motion array stuff stored in the script itself: I'd have to manually enter all the frames x,y, and g variables... Needless to say it is quite frustrating to do by hand. So the next thing I'll be doing is adding…
I extended the MessageTracker object to also handle pictures. This was a very quick and easy thing to do, so didn't cut in (too much) with my studying. And I'm unsure whether I've mentioned this before, but with the Message object you can also put in a scripted action to be performed after the mess…
Well, it is that time of the semester. I will have to forgo programming for a bit while I study for midterms. Next on the list for Battle however is the fixing of some minor bugs, and then content baby! Such a wierd concept after so much programming, and no game designing. I do have a nice Game Des…
NativesThere is now also a native mac application. Bundled withing a disk-image which is then bundled within a zip file. Simply double click Battle.app.If there's a linux box out there wanting to try it, pm me and I'll email you it. *Whew* That is enough native wrapping for one day...
Because some m…
Because some m…
UPDATEDI have fixed the download (see next post) to work with windows. Let me know of any other problems.
Demo: release102305.zip[3.04mb]
This demo show you a few key things with the Battle Engine. The most important is a sample very short cut scene. To start the cutscene press 'r' (for run script).…
Demo: release102305.zip[3.04mb]
This demo show you a few key things with the Battle Engine. The most important is a sample very short cut scene. To start the cutscene press 'r' (for run script).…
I made a very basic Dialog script. This is a huge step in the right direction, because it opens the doors to cutscenes. I can add/move/change actors, display messages, play sounds, move the camera, and more all through the game scripts.
So here is the plan: by tomorrow I will hopefully have a demo …
So here is the plan: by tomorrow I will hopefully have a demo …
Edit Note...After getting fluid actor movement done all there is left to do is gameplay and eventually networking. This is excluding some of the GUI work to make things easier to develop, but it really does show how close I am to actually developing a game rather than an engine. Oh, and 5,314 lines…
Well, since I imagine not all of you care about my previous post I'll say a few things that I got done on the game... First thing, text messages now have their own tracker that allows for timed boxes of any size anywhere on the screen. This will come in handy when I want to do more dialoged message…
Tonight I went to a discussion with several entrepreneurs:
Fred Bramante, Founder & President of Daddy's Junky Music.He is originally from Medford, MA and is a graduate of Keene State College in Keene NH. He trained in college for a career in teaching and became an 8th grade Science teacher. Fre…
Fred Bramante, Founder & President of Daddy's Junky Music.He is originally from Medford, MA and is a graduate of Keene State College in Keene NH. He trained in college for a career in teaching and became an 8th grade Science teacher. Fre…
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