I am working on a space invaders clone called bug invaders. here is my code. let me know what you think. let me know what to do next.
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; usi…
well I am working on a space invaders like game. I am using c# and gdi+. I have managed to draw a space ship and have it shoot a bullet, I am just starting. here is my starting code.
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.D…
I am starting a blackjack game using c# graphics. here is my starting code.
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; usi…
I have decided to work on a console based snake game, I am doing this because I want to learn basic c# skills before move on to c# graphics programming.
I am able to move the snake from the center to the edge of the screen, it is just a start, but I am learning.
using System; using System…
well like suggested I am going to make a snake game. here is my code so far. I was told it is easier then blackjack.
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threadin…
here is my code for my tic tac toe game, I am still working on the computer player.
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.For…
I am working on a pong game using c# and gdi+. here is my code so far.
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespac…
Well I have a peculiar problem. When I set my global variable screen=0.0f and I put my drawcollision_one() function in my display function it only draws a static collision sprite. However when I set my screen=0.0001f and I put my drawcollision_one() in my display function it draws an animated col…
I am still working on my 1945 plane game. I am stuck on how to rotate the bullet sprite around the plane sprite. I am using trig. functions and some linear algebra which is what I am taking in college classes. here is the code I am using.
void drawbullet_one() { glEnable(GL_TEXTURE_2D); glB…