The XNA Struggle

Profile
None
Journey in XNA devlopment
33 comments
1 followers
46 entries
Advertisement
Xloner12
May 06, 2008
Brodcast Flag and Other issues
So over the past few days Ive gotten back to normal after getting our new puppy and ive got back to work on my application.

I've got the cycle for new users and loging in to the application started and it Works! :) After that I quickly decied that a broadcast flag would make the world easier so that…
819 views
Xloner12
May 01, 2008
Puppy
New puppy so i haven't had time to program the past two nights hopefully get somestuff done tomorrow. Pups always take your energy :/
818 views
Xloner12
April 29, 2008
Non blocking to blocking
After reviewing how my app was working I went ahead for performance shake and kicked my server over from a 0 second select loop non blocking server to a blocking server. One select to rule them out. It took me about an hour or two to understand how to work every part of select but I think I got it …
967 views
Xloner12
April 27, 2008
UserInfo File
Sweet I got my laptop up and running at full speed and I got back to work tonight. So after finshing up some more commenting I started work on the userinfo file. This file is going to save the users data so that we can validate an inputed password even after the user logs off and back on. Also this…
846 views
Xloner12
April 27, 2008
Vista to XP :P
Yeah so I got a laptop this week. I figured If im going to be serious this time with my devlopment I need a home base. I decied it didnt really have to be a power house either so I went with the 400 dollar presario c75n1r. Nice specs to 1gig ram, dual core pentium at 1.7ghz also 120gb hard drive.

Th…
965 views
Xloner12
April 24, 2008
House Keeping part 2
Spent most of the day cleaning up the mess made by adding in buffer overflow checks to my strings and also making sure that the buffer would allow 6000 charchters instead of just 500.

While I was in the process of that I got sucked into adding fixing the functions and all the files up with some nice…
754 views
Xloner12
April 23, 2008
Checks and Balances
Ive spent the day mostly working on some checks. As my users so apparently pointed out and enacted was a buffer over flow error. They just stick 3000 charchters in a buffer ment for 500 and walla crash city. So I spent a few hours adding in a check to make sure it does not go over size as well as i…
749 views
Xloner12
April 21, 2008
Clean Up Code
So today I spent most of my time cleaning up the client code to my little chat app. Anyways I hate cleaning when I know I could be comming up with something thats alot funner but got to keep priorties straight. So I got the main loop down to just about 20 lines with ever thing else outsourced to a …
853 views
Xloner12
April 20, 2008
Chat Update.
So yeah im back updateing this journal as I should be. We shall see how long I can keep it up. Here's hoping.

Anyways, Ive been actually working on a nice little application. Ive started doing socket programing in the past few weeks because i'm designing a chat application for me and my friends at …
702 views
Xloner12
June 14, 2007
Side step.
Ok so on my way of making my game I have to get allegro down. Well its just not going to work with out practice. So Im stoping Eight for a week or two to work on a simple "Falling Blocks" Game :P


Currently in between the stupidy of my job and what little fun I get at home im carving out my strucs fo…
796 views
Xloner12
June 06, 2007
Split Stuff
So to keep the two seperate, Ive changed my myspace into a site for my Games story devlopment. I'll write the pices and lore over there to get ready for my game.

All my hard code achivments will be noted here on game dev. This gives me seperation, and I will know exactly what im doing with each. Als…
621 views
Xloner12
May 25, 2007
Spritetastic
Got it, my first sprite displayed, and with no errors. Im happy.

Lol I tried showing some people at work, most were like thats uh great really its just a sprite, but there were those few that understood the work it took to get it up there and understanding it.

Fun times, now Ive just got to explore s…
1,238 views
Xloner12
May 25, 2007
Hello Word (Again)
Finally Ive got started.

I worked all day yesterday to get it installed and then ran though my first tutorial. And I couldnt be happier.

All in All I was able to switch the resolution of the screen and write out hello word in colored text, against a colored background.

Now I will keep on pushing.

Here …
680 views
Xloner12
May 24, 2007
Allegro,
After searching for a few days, I found a great article in our own forums about how to get it installed for winXP using DevC++ and my first test program worked.

That was fun, so now I can start some tutorials on the lib.

-X
795 views
Xloner12
May 23, 2007
Story
As I said before, while im learning Allegro I will be tracking my story and details of the game like charchters and items here. It will be good to plan that so when I get ahold of allegro I wont have to spend time doing this.

Ok main Char will be: elios Hyperion, birth not known, resides on neptune,…
773 views
Xloner12
May 23, 2007
Pixiel not so perfect
Over the past week ive come to realize that SDL may not be the best fit for just C games. So Ive looked around some more and came across allegro lib for c. The lib seems pretty nice, im working on the process of getting it installed properly and the begging tutorials.

Please let me know if you guys …
635 views
Xloner12
May 16, 2007
Pixiel perfect.
So I read my first pixiel drawing tutorial on the SDL lib for C. This will be fun ^-^

However, sarcasm aside I was pleasently suprised to see that reading it felt easier then ever. So here we go with the drawing tutorials and getting use to SDL. I'll try to work more on it tonight.

I still need to de…
688 views
Xloner12
May 14, 2007
Fine Art
Ok so another update.

More of the story for my RPG fleshes out, it will deal with a far off year, 2439 or some thing i have to double check my notes.

Also im going for 2D on my first major project. Im aiming for a kind of chrono trigger type style on my graphical art. Now seeing as how i proably can …
629 views
Xloner12
May 13, 2007
Title
I came up with it finally, and during enlighs 2 class :D

I will call it Nine,

It will be a space drama RPG, and we shall see were it goes from there.

I'll let you know more information about it as I come up with it this week.
724 views
Xloner12
May 10, 2007
School and Games
Summer Classes Start today, fun. More time that I cant program. Well for now right :)

Anyways Been reviewing the video part of SDL over the past few hours this week that I get. Start diving in code wise in the next day or two.

Also I think my Game will take place in space. Maybe honor bound? for a ti…
654 views
Xloner12
May 04, 2007
2D of Fun
Im kind of excited. Ive decied to go with my old lanuage of C and make a 2D rpg. In the past Ive been confused from the console applications jump to 2D game devlopment. However I found a really good post here on Gamedev and it kinda has cleared a few things up.

So ive decied to go with C, and my lib…
672 views
Xloner12
May 03, 2007
School and Work
School starts soon,

Been reading up on 2D programing, hopefully start work on a game project in the next week or two. Lifes just ever so busy.

Project has yet to be determined, but Im pretty sure a crap RPG is order as i love story telling and RPG genera in general.

Cool, more later.
640 views
Xloner12
April 26, 2007
C++

C++

New Job,
New Enviorment,
New House,
New Lanuage!


C++ Here I come.
817 views
Xloner12
April 19, 2006
Previous Comments
The dungeon changing every turn sounds pretty cool. I'll see what I can add for it.

As for what im writing in. Im using C its the lanuage im learning as of right now. Network is most likely out of the question for now. As this is just a single person mini fight game. Still it would be nice to add to…
669 views
Xloner12
April 19, 2006
Processing
Ok so right now im at work, and ofcourse im working on my idea map for my mini game. What else would you do.

Ok ive mapped out ideas for the following

Interface
display mainbar
update mainbar
Views
moveing
display description
Items
pickup
drop
use
Attacks
user damage
enemy damage

These are a few…
723 views
Xloner12
April 12, 2006
Details
Ok so first off its going to be a text based game.

Its only going to be a section for my first text based attempt.
First off its going to be about 11 rooms.

You'll have the following features.
-search (you'll need it for a key)
-look (to see the room)
-pick up (for items)
-some small magic ability if you …
647 views
Xloner12
April 03, 2006
Heh

Heh

Thanks for your guys input last week. I have just gotten my linux box up and straight. So now hmm I think ive already done a number game. So a small text RPG would be to bad.

Ok I'll get started on the write up and psudeo tonight at work.

Thanks a bunch for the ideas guys.
700 views
Xloner12
March 27, 2006
Untitled
I think i will try to sap from you guys.

Im a bit tired. So for my first small game,
what do you guys think I should try for?

I.E. Im trying to do something along the lines of a command line idea such as word jumble, which I have already done. Or like a command prompt version of tic tac toe.

Any Ideas …
620 views
Xloner12
March 27, 2006
Starting up
Ok im starting up again....finally.


Schools starting up again in a month and im back on track.
After I get my linux box up in a few days I'll be back on working on my next game.

So stay Tuned.
641 views
Xloner12
September 22, 2005
Blast
Well hangman was a blast to make. I took all my spare time now that i have my laptop. During work, or between breaks or any time at all i was making it. Can't wait to get started on my next game and lesson

So im out for early work guys. Take care.
759 views
Advertisement

Popular Blogs

shawnhar
Generalist
101 Entries
9 Followers
15 Entries
10 Followers
johnhattan
Programmer
1,277 Entries
47 Followers
ApochPiQ
Generalist
628 Entries
44 Followers
dgreen02
Generalist
338 Entries
56 Followers
Advertisement