AntHillPlan

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AntHillPlan
November 20, 2021
Adding a Personal Bests Tab : Flip Tile Runner

The Dev version Flip Tile Runner for testing on Itch.io as Flip Tile:Runner

I added a tab to show the best scores for each theme and avatar. The Polyhedra theme shown in the play area is what I will be basing the redesign on.

New PB tab Design

First, some more details on my redesigning goals.

I am…

3,293 views
AntHillPlan
November 14, 2021
WebGL Release! Flip Tile:Runner.

I have ported Flip Tile:Runner to WebGL from mobile and released it for testing on Itch.io as Flip Tile:Runner

The port mainly consisted of combining the three scenes used in the mobile version into one scene. There was some work turning on and off parts of the UI depending on the players is doing. …

11,990 views
AntHillPlan
October 15, 2020
The state of UI ToolKit Preview 9 runtime version

UI ToolKit runtime release version is still 4~6 months away by my guess, it is scheduled to be ready for Unity version 2021.1. It has already been stable for about a year for use inside the editor. For those not familiar with UI Toolkit this a good video intro from Unity. UI Toolkit was called UI E…

5,217 views
AntHillPlan
February 06, 2020
Ecosystem Simulator in Unity DOTS:Basic plants.

  In this post, I will cover my last few weeks work on an Ecosystem Simulator in Unity DOTS. I have started with a minimal plant model. It gains energy and uses it to grow leaves stem height and seedPods. It does not have to use all its energy each tick. Excess energy is stored until the next …

6,245 views
AntHillPlan
January 29, 2020
Unity DOTS ECS Ecology simulations

In this series of posts I will be testing architectures and algorithms for ECS simulation. Particular those related to procedural generation and worlds with a large number interacting agents. I think about the simulations controlling things like a sim city style game or ecological simulation as opp…

5,826 views
AntHillPlan
June 07, 2019
Android  Release!!: Week 22 of #8WeekGameDev. FlipTiles:Runner

 Released Android Version Today! Yeah.  It is free, go get it here on the android store.


 Mainly I feel relieved as this week 22 of an 8-week project, but still pretty happy with how things…

3,081 views
AntHillPlan
June 05, 2019
Tutorials: Week 16 of #8WeekGameDev. FlipTiles:Runner


Sorry, not a tutorial on game design but tutorials in a game. This Week was spent making the tutorial for FlipTiles:Runner

The first Tutorial introduces the Party Management screen and changing party leader. This has 4 steps.

1) Press the party management button to change screens.

3,287 views
AntHillPlan
June 05, 2019
Toys: Week 17 of #8WeekGameDev. FlipTiles:Runner

Everyone loves toys. So I made a toy theme. Not much coding this week, only one new feature and it was just an extension not a completely new feature. 
I added Avatar Rewards for getting over 100 on a level. 

First Toys. The main change is using straight lines for the corners, not 1/4 circl…

2,572 views
AntHillPlan
June 05, 2019
More ships: Week 15 of #8WeekGameDev. FlipTiles:Runner


Sorry for the lack of updates for the weeks.  I will try and catch up over the next week ( and hopefully release the app in the next 7 days) also. This weeks topic is more ships.

Before working on Line Ships I cleaned things a bit by adding black semi-transparent backgrounds to buttons so …

2,500 views
AntHillPlan
April 17, 2019
Progress: Week 14 of #8WeekGameDev. FlipTiles:Runner

This is Week 14 of an 8 (maybe 16?) week game dev. This week was more work on giving players a feeling of progress in the game. Also, some cleanup of animation for ships.

Android beta at https://play.google.com/apps/testing/com.ryuuguu.FlipTileRunner. iPhone Beta is available on  TestFlight …

3,295 views
AntHillPlan
April 10, 2019
Feedback: Week 12&13 of #8WeekGameDev. FlipTiles:Runner

This is Week 12& 13 of an 8 (maybe 15) week game dev. User feedback week, also started on another theme and tested PlayFab.

I started the week by simplifying things and removed the strategy and slow game mode. Then user feedback came in.  The game is too easy, the game is too hard, no fe…

2,521 views
AntHillPlan
April 03, 2019
Game Over: Week 10&11of #8WeekGameDev. FlipTiles:Runner

 

This is Week 10 & 11 of an 8 (maybe 14) week game dev. Game Over is this weeks' major feature. Also, a new theme, some sounds, and I learned about Google Instant Play. 

Android beta at https://play.google.com/apps/testing/com.ryuuguu.FlipTileRunner. iPhone Beta is available on  Tes…

2,983 views
AntHillPlan
March 29, 2019
Clean Up: FlipTile Runner Week 8&9

This is Week 8 & 9 of an 8 week game dev. Already past scheduled completion time. Time to re-assess my plan. Looking like 12~14 weeks is more realistic.

Android beta at https://play.google.com/apps/testing/com.ryuuguu.FlipTileRunner. iPhone Beta is available on  TestFlight at 
  https://t…

2,277 views
AntHillPlan
March 20, 2019
Feature Creeps: Week 6&7 of #8WeekGameDev. FlipTiles:Runner

This is Week 6&7 of an 8 week game dev. A link to blog post covering this weeks development. Android beta at https://play.google.com/apps/testing/com.ryuuguu.FlipTileRunner . iPhone Beta is available on  TestFlight at 
  https://testflight.apple.com/join/IJDl9FXC

 

This weeks goal w…

2,469 views
AntHillPlan
March 13, 2019
Help 3x3: Week 5 of #8WeekGameDev. FlipTiles:Runner

 

This is Week 5 of an 8 week game dev. A link to the PC browser version is here. This week I added 3x3 tile flips and help screens.
The new 3x3 flip looks like this in action.
Latest iOS beta version link on TestFlight  https://testflight.apple.com/join/IJDl9FXC

 Android bete at https:/…

1,815 views
AntHillPlan
March 12, 2019
Party Power: Week 4 of #8WeekGameDev. FlipTiles:Runner

Latest iOS beta version link on TestFlight  https://testflight.apple.com/join/IJDl9FXC

This is Week 4 of an 8 week game dev. A link to the PC browser version is here.
This week's focus is on new powers and a party system.

 

Read more in AntHillPlan

1,640 views
AntHillPlan
February 28, 2019
Graphics: Week 3 of #8WeekGameDev. FlipTiles:Runner

Latest iOS beta version link on TestFlight https://testflight.apple.com/join/IJDl9FXC

This is the third of a weekly series on about a casual mobile game I will try to develop from start to release in #8WeekGameDev. This weeks PC browser demo is up on Kongregate here . This week I worked on g…

2,235 views
AntHillPlan
February 21, 2019
Bad Guys: Week 2 of #8WeekGameDev. FlipTiles:Runner

Latest iOS beta version link on TestFlight https://testflight.apple.com/join/IJDl9FXC

This is the second of a weekly series on about a casual mobile game I will try to develop from start to release in #8WeekGameDev. This weeks PC browser demo is up on Kongregate here and a youtube version of…

1,817 views
AntHillPlan
February 15, 2019
Concept: Week 1 of #8WeekGameDev. FlipTiles:Runner

 Android beta at https://play.google.com/apps/testing/com.ryuuguu.FlipTileRunner . Latest iOS beta version link on TestFlight https://testflight.apple.com/join/IJDl9FXC​​ 

A new WebGL version is here at Itch.io https://anthillplan.itch.io/flip-tile-runner

This is the first of…

2,988 views
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