Journal of Aardvajk

Vague rambling with the occasional tangible result
1,927 comments
21 followers
744 entries
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Aardvajk
November 24, 2009
Streaming sounds
Blimey, ages since I posted here last. I've been quite busy but not really felt like journalling for a while for some reason.

Latest craze has been downloading Psycle and putting together sequences using freeware VSTs so that I can create proper music for my game.

Here's a quick little tune I threw t…
363 views
Aardvajk
November 11, 2009
Tableless web design


Just wanted to show off the new look to the website.

I'm using tableless web design now and properly separating the HTML content from the CSS styling. Anyone wanting to get their head around this can do a lot worse than checking out Douglas Bowman's video presentation on the subject.

It's proper cool…
412 views
Aardvajk
November 09, 2009
Very long time, no post
Very long time, no post by my standards. I'm still here and all is well but work and life have been a bit nuts recently.

Got the book I won in the recent competition through yesterday and it rocks. Thanks to all involved in that one.

I've been focusing mainly on web development experiments rather tha…
261 views
Aardvajk
October 21, 2009
ASP.NET
Busy busy learning ASP.NET. Love it, dead easy.

I've got a login system for my site so I can access an admin page, a private blog poster that creates files in my webspace ready to be formatted into a blog and a contact form that uses System.Net.Mail to send me an email from the site.

All of the progr…
321 views
Aardvajk
October 18, 2009
Test
273 views
Aardvajk
October 18, 2009
I IZ TE WEBMASTER!!!
Just a quicky - I've put a slightly better site up now:

www.aardvajk.co.uk

All just bodged together with Notepad and a quick plunge into CSS tutorials but I think it looks okay.

Comments welcome.
330 views
Aardvajk
October 17, 2009
Website


So I finally got my own website and webspace, happily hosting the image above for around GBP4.99 a month. Seems like a pretty good service and was recommended by a client so all good.

Nothing there so far but: www.aardvajk.co.uk is open for business, or I'm available at admin@aardvajk.co.uk.

The cogs…
396 views
Aardvajk
October 07, 2009
Sync
Took a quick break from Squishy tonight to develop a new command line tool.

Basically I've given up on SVN as I found it overkill for a solo developer working on two machines on a home network, plus having to manually remove files from the repository and manually add new ones was becoming a pain.

I t…
353 views
Aardvajk
October 05, 2009
Small cog in a big wheel


Evening. How's it going?

Decided on the drive home from work today that I want the world of Squishy to be based around a hub world that contains a large machine that is missing cogs. Squishy's task will be to collect the cogs and attach them to the correct parts of the machine so that when a lever i…
427 views
Aardvajk
October 03, 2009
I'm back...


Bit of a spot the difference but I hope having the two images to compare will show it off nicely.

Basically it is now possible to use a texture much larger than a single cell to texture cells, as per the rocks in the second picture, but without having to worry about generating vast amounts of tiles…
257 views
Aardvajk
September 28, 2009
Portal shaders


I've been working on a silly little deformation shader to make the inside of the portals a bit more interesting.

As ever, you need to see it in motion. ">VIDEO HERE. I'd recommend watching in high quality and fullscreen to see the effect properly.

It's a pretty simple shader that I've come up with…
484 views
Aardvajk
September 26, 2009
Portal Vids


Portals are now finished, as per the above.

">VIDEO HERE.

I did mess around with some shaders to morph the image inside the portal but it didn't look right in the end so I'm just leaving it as it is. The image inside the portal is just a static texture as I'm not going to get too complicated.

Like …
573 views
Aardvajk
September 22, 2009
Cloud Portals


I've been working on Cloud Portals tonight, which are going to probably be the way you enter and exit levels.

The above looks a lot better in motion - the ring pulsates and spins while the little blobs of cloud drift off and shrink away.

Squishy is currently masked off by a circle under the portal in…
333 views
Aardvajk
September 12, 2009
Big font


Not a lot to say, but I've been working on having a large font to display messages like the level complete above.

This required updating my font generator program to allow me to specify specific letters to put into a font file so that I don't have to waste too much texture space. It can now optional…
382 views
Aardvajk
September 10, 2009
Various
Had my first big success in the new job today and got a job outcome for two clients that are on a programme that means big money for my company as a result, plus two people who'd been out of work for several years are now in paid employment. Good feeling. Got the day off tomorrow so celebrating ton…
310 views
Aardvajk
August 31, 2009
Water is back


The water is back in Squishy again. My friend was playtesting this for me over the weekend and convinced me that the water was too nice-looking a feature to leave out.

I've implemented the buoyancy differently this time. It's all very fake but works quite nicely. Objects sink slowly in the water unt…
458 views
Aardvajk
August 30, 2009
First Time Run Dialog


Spent this morning implementing the First Time Run dialog for Squishy. If no config file exists when the game is run (i.e. the first time), the game displays the above Windows dialog at startup, allowing you to set the graphics options from your desktop.

Was pretty easy really since all the code to …
225 views
Aardvajk
August 29, 2009
Laptop
Got us a laptop this month as had a bit of spare cash. It's a nice enough box, a Compaq dual core 1.9 ghz. Nice thing is that I can now plug into my TV which has an RGB port so I'm typing this at my coffee table while peering at tiny letters a long way off. I'd turn down the resolution but it looks…
286 views
Aardvajk
August 21, 2009
Man

Man

Man, no updates for such a long time. Wish I could say it was because I had been so busy working on my project but if I'm honest, here is a breakdown of the work I've achieved on Squishy in the last month:

  • Identified which fonts I'd used for my logo and the GUI, although still don't know the point s…
  • 296 views
    Aardvajk
    August 13, 2009
    Hmm

    Hmm

    Scrap everything I said in my last post, I've changed my mind.

    Mittens mentioned an iPhone game on Twitter called Spider that got me thinking that I really don't want to waste hours on story-based cut scenes for Squishy - they just aren't necessary. All I need is a nice, simple mechanic for completi…
    384 views
    Aardvajk
    August 07, 2009
    Man

    Man

    Man, I'm at such a roadblock with Squishy at the moment it is just untrue. I love what I have so far, but I just can't get myself pushing forward on the next step so I thought I'd have a ramble here.

    Something I really want to be able to build into this game is the sense of a story that develops ove…
    294 views
    Aardvajk
    August 05, 2009
    Intel swag bag
    Woohoo. My Intel bag and goodies arrived today. FedEx tried to deliver it to my house yesterday so I had to ring up and arrange for them to deliver it to my work instead. Pretty good service really getting it next day.

    I got the bag (obviously), a copy of the GDNet book "Beginning Game Programming" …
    505 views
    Aardvajk
    August 02, 2009
    Vid

    Vid

    Just a quick post to say I've uploaded a YouTube video of Squishy showcasing the positional sound system and music, as well as the Sound menu.

    ">VIDEO HERE.

    Some of the sound effects are just placeholders but you get the general idea. Comments as always welcome.
    539 views
    Aardvajk
    August 01, 2009
    Phone


    Having a logo you like is cool. Having a nice phone is cool. Being able to customise your technology is cool. Being a sad bastard is cool.

    That is all.
    323 views
    Aardvajk
    July 28, 2009
    More non gamedev but happier posting
    Sorry to be abusing this journal as a LiveSpace but I'm just feeling so amazingly good about everything today that I wanted to balance out yesterday's angry post.

    I cannot believe how relaxed, pleasant and enjoyable my new job is. I know it is early days, but I have never in my life worked in an atm…
    325 views
    Aardvajk
    July 27, 2009
    Very, very cross
    So I started my new job today and I can report that it all went really well, enjoyed it, nice people, very relaxed compared to my last job, all good.

    However, I also found out that my previous employer gave me a bad reference.

    The reference showed by attendance and punctuality as poor (complete rubbi…
    324 views
    Aardvajk
    July 26, 2009
    Inno
    I finally took benryves's advice in a recent thread and switched over from NSIS to Inno Setup and I can report that it is a lot easier to use than NSIS ever was.

    I've now got an Inno installer for Squishy working that includes the DirectX 9.0c redistributable, effortlessly deleting itself after inst…
    403 views
    Aardvajk
    July 23, 2009
    2D normal mapping
    I've got a basic 2D normal mapping shader working now. I've had to install Gimp as it was the only way I could get normal maps generated but it seems to be working okay.

    I've added a sprite loading method named LoadPairedSprites that takes one atlas but two textures and treats the sprites in the fil…
    501 views
    Aardvajk
    July 22, 2009
    Sounds caught up
    Got caught up with the sound system now and I've provided sounds for all of the existing game objects. Buzzsaws now make an appropriate noise, buttons click and doors have open and close sound effects.

    From now on, I'll implement sounds for items as I program them into the game.

    Next thing I do need …
    267 views
    Aardvajk
    July 21, 2009
    So I'm back
    So I'm back from the festival and a good time was had. We met some very nice Scottish people who camped next to us and gave us free run of their gazeebo and red wine.

    They did, however, persuade me to join their cross-dressing expedition to Guilty Pleasures. All the guys were wearing dresses and the…
    371 views
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