Thanks, I appreciate the support! [img]http://public.gamedev.net/public/style_emoticons/default/smile.gif[/img]
Yea, level 3 is ridiculously hard, I was dramatically trying to reduce the difficulty up to 15 minutes before the deadline. Had I had more time, I would have made 10 levels total, with gradual increase of difficulties and additional enemies.
The same thing happened to me! I kept designing my levels with platforms that were initially out of reach for the player, so I had to go back a million times to edit... I gradually went from 20, to 10, to 5, to just 3 levels as time was depleting... I can't wait to work on it more