Week of Awesome II #5 URSA

posted in WoA II Journal
Published September 26, 2014
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Day 5. Not so much progress today.

And I have a title and title menu!
Untitled.png
The game will be called "Your soul alone", or ursa.

I think the best part of this theme is that your 3-year-old drawing skill will fit it perfectly.

Also changed the color triggering mechanism into Red-Yellow-Blue instead of Red-Green-Blue. Guess it will be more intuitive for non-programmers.

spent the whole evening trying to migrate the project to my lap top.Got some wierd linker error that the mangled name between libs did not match.
Finally found out one of the lib was targeting x64 while others were x86. This kind of settings for some reasons did not make into source control, supposely is in some of the files that change with every build and got ignored.

I will be traveling for a family member's wedding next two days. Probaly won't have much time or won't be sober. Hope I have enough time to polish it up.
3 likes 4 comments

Comments

Stormynature

Have fun at the wedding :) but not so much fun that you wake up 1 day after the comp. closes and no entry is in :P

September 26, 2014 05:49 PM
Orymus3

How did you achieve that paper ball feel? I've been trying for over half an hour and ended up with something crappy as hell!!

September 26, 2014 08:15 PM
Servant of the Lord

Nice artwork!

Sorry about the wedding cutting into your time. Maybe you can hit the Ballmer Peak and end up coming out ahead? :P

September 26, 2014 08:50 PM
AzureBlaze

Have fun at the wedding smile.png but not so much fun that you wake up 1 day after the comp. closes and no entry is in tongue.png

Surely hope not!

How did you achieve that paper ball feel? I've been trying for over half an hour and ended up with something crappy as hell!!

Take a photo of paper ball, use "multiply blending" on your image, cut off random edges.

Nice artwork!

Sorry about the wedding cutting into your time. Maybe you can hit the Ballmer Peak and end up coming out ahead? tongue.png

Then there would be some insane level design.

September 26, 2014 11:29 PM
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