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Design Relics, or permanent passive items

jb-dev

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The game we're currently making is a rogue-lite. This means that we're gonna have some kind of upgrades during gameplay.

We choose to take the "Binding of Isaac" way and went along with passive items. We call them "Relics".

Anyway, here are some renderings:

Relic sets #1

Relic sets #2 



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