This week I worked on a sound queue system.
Problem I ran into were that I could not manage to find where the victim screaming sounds where getting played from in code so I could not implement those sounds into the queue system. But I put the pick up sounds and possession sounds in the queue. They play one second after each other, had to set an interval instead of play when sound ends, because I could not find how to check if one shot sound was done playing with FMOD. We will see how the team thinks about this next week and if it will work with just a timer or if I will have to find a way around this problem.
Grade: B